Thursday, April 8, 2010

Tom Clancy's Splinter Cell : Double Agent


Tom Clancy's Splinter Cell: Double Agent

Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft. The series, endorsed by American author Tom Clancy, follows the character Sam Fisher, a "Splinter Cell" employed by a black-ops division of the National Security Agency, dubbed Third Echelon.

Double Agent was released for the Xbox 360 on October 19, 2006. The PlayStation 2, Xbox and Nintendo GameCube versions were released on October 26, 2006. The Windows version was released on November 17 and the Wii version on November 28. A PlayStation 3 version was released on March 30, 2007.

Originally the game was set for a March 2006 release, but Ubisoft moved the release date to September 2006 in order to have more development time. Ubisoft then released their fiscal quarter results for Q1 2006 and announced that Splinter Cell Double Agent would be put back at least one month in order to boost Q3 2006 income.

There are actually two separate versions of Double Agent. One version (Generation Seven version) was made by Ubisoft Shanghai, who developed Tom Clancy's Splinter Cell: Pandora Tomorrow and was released on the Xbox 360, Windows, and PlayStation 3. The other version (Generation Six version) was made by Ubisoft Montreal (Tom Clancy's Splinter Cell and Tom Clancy's Splinter Cell: Chaos Theory) and was released for the Xbox, PlayStation 2, Nintendo GameCube and Nintendo Wii. The version for mobile phones was developed by Gameloft. The Generation Seven version features a completely custom engine while the Generation Six version plays more like the classic Splinter Cell games. The games share the same general plot but feature different storylines, plot twists, and levels. Even the levels they share have completely different level designs. They do however, share the same background music and a few cut scenes.

Gameplay

As part of the JBA, Sam must complete objectives set by them to gain their trust as well as complete objectives from the NSA. The decisions he has to make will become increasingly difficult as he progresses through the game. Earlier decisions, such as deciding whether or not to free all of the prisoners during the prison breakout, will just affect his score, but as the game progresses, Sam is faced with serious choices that could kill thousands if made wrong, but may blow his cover if he does not do it.

Despite this, Sam must make the JBA trust him, in order to gain access to the restricted areas of their base and complete NSA objectives. If he is seen in restricted areas before he is allowed to go there, it will dramatically affect his trust with the JBA. Similarly, if he is caught using an NSA gadget or picking a lock in JBA HQ, he will be killed on sight.

He is also watched by the JBA in most of his missions, if he is seen completing NSA objectives or is thought to be doing something out of the ordinary, his trust will go down. Killing people apart from those ordered to be taken out will affect his NSA trust in the same way.

this game available on :

- PlayStation 2 And PlayStation 3

- Nintendo GameCube And Wii

- Microsoft Xbox And Xbox 360

- PC Windows

- Mobile Phone


Splinter Double Agent system requirement :

Operating System : Windows® XP (only)
Processor : 3 Ghz Pentium® 4 or AMD Athlon™ 3000 (3.5 Ghz Pentium 4 or Athlon 3500 recommended). Game optimized for Dual-processor-enabled computers.
Memory RAM : 1 GB
Graphic Memory : DirectX® 9.0c-compliant, Shader 3.0-enabled 128 MB video card (256 MB recommended) (see supported list*)
Sound Card : DirectX® 9.0c-compatible (EAX" recommended) - PC audio solution containing Dolby® Digital Live required for Dolby Digital audio.
DirectX Version : 9.0c or higher
Hard Drive Space : 8 GB
Peripherals Support : Mouse, keyboard
Multiplayer Networking : Broadband connection with 128 kbps upstream or faster

Supported Video Cards at Time of Release

ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900
Laptop versions of these cards may work but are NOT supported.

These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com

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